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The teenage phenoms behind viral video game Tampon Run share the story of their experience at Girls Who Code and their rise to fame, plus a savvy look at starts-ups, women in tech, and the power of coding. This book includes bonus content to help you get started coding.
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Python for Kids brings Python to life and brings kids (and their parents) into the wonderful world of programming. Author Jason R. Briggs guides readers through the basics, experimenting with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things fun and engaging throughout....
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You can learn to create mind-bending illusions, crazy animations, and interactive artworks with this collection of Scratch projects! Woodcock shows you simple steps to becoming an expert coder, and helps you improve your coding skills so you can share games online.
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"Have you ever wondered how a GPS knows the fastest route to take? Or how a video game knows when to stop performing an action? The answer is coding. Discover the fundamentals for computer programming, such as conditional statements, looping, and debugging. Who knows? You might even want to try out this innovative skill yourself!"--
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"From writing simple coding instructions using Scratch software, to learning the coding skills to create your own computer game and even design your own website, this book leads the way. By breaking this daunting subject down into the 10 "super skills" needed, young readers can get familiar with computer coding and build on their skills as they progress through the book."--Provided by publisher.
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"Learn to become a super-coder and make your own games! This book teaches you how to build 20 amazing computer games using Scratch, a free programming language developed by MIT. The games include step-by-step instructions and are split across five levels based on difficulty. With this book, even beginners can become coding experts!"--Back cover.
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Algo-what? "Algorithm" might be an intimidating word, but its meaning is pretty simple. An algorithm is a set of instructions. Future programmers will learn the difference between a good algorithm and a bad one through clear, accessible examples in this inviting introduction to coding concepts. They'll also learn how algorithms are behind many of the things they do on the internet, from searching for information to making video calls. Finally, they'll...
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Control structures determine how a computer program responds to a key press, mouse click, loop of instructions, or Boolean logic. Away from a computer, these structures can be seen in how people follow instructions and how they decide whether or not to carry out tasks. This book provides young readers with examples of control structures in everyday life while explaining the basics of control in computer programming.
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"Coding is becoming increasingly valuable as our world continues to go digital. This stimulating title will help readers learn a fun way to jumpstart their coding abilities: Lego Mindstorms! The Lego Mindstorms program allows kids to learn coding by programming a robot that has its own personality and traits. This book includes visuals and eye-catching photos, in addition to carefully crafted sidebars, captions, and a graphic organizer, that all explain...
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Though Python takes its name from the comical British television series Monty Python's Flying Circus, the coding language is seriously powerful. Guido van Rossum, the programmer who wrote Python, was motivated to create a coding language that is intuitive and easy to understand. This book traces how van Rossum achieved his goal and how both novice programmers and experts use Python to create apps like Instagram and Pinterest and to achieve other objectives....
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In computer science, variables are the system for storing, labeling, and retrieving information programmatically. Where information is stored and how it is labeled is important. These distinctions determine which actions can be taken with the information, such as changing the color of text or retouching an image. This book demonstrates how we organize information and objects in our daily lives and how these real-world examples can shed light on how...
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